Trials & Trails
GRAC (“The Crack”): Grac sits along the last peaceful stretch of the Serdenedgel (or “The Keel Breaker”) River, serving as a trading post between Penglauer and quarterly runs to Kamenvahs, via the Lerkrum (“Winding Path”) through the Hills. Having gained its name from a chasm west of town, Grac is known as a “place where nothing happens” (or Nam li den dinwiggid). From Grac, the Serdenedgel winds through Cartef Ladron (“The Den of Thieves”), where, if the rapids don’t get you, the bandits will. Those who make it through, eventually reach the trading post of Shikloff, where their goods are then taken to the deep water port of Prishtonbok, before they are dispersed west to Epid Sal.