Trials & Trails

EPISODE 25: The Hills Are Alive

When viIlagers take up arms, they just plain die

FIVE YEARS LATER

In the peaceful land of Tir Diggon, far away from exploding cities and Demon Fissures, a group of villagers takes up arms in an attempt to end a threat to their village. A series of kidnappings involving “Beastmen,” reveals a trail up the hill, to the old “Keep on the Crack” (not to be confused with a medical condition). Ten stalwarts head up the hill, in search of their missing brethren, as well as a missing Paladin, Dresden Onaii, and her retinue. After receiving a blessing from Dreseden’s sister, Buchenwald, as well as some supplies from the village, off they do.

Well…Six of the 10 perish, thanks to vine horrors, and a passel of Beastmen. Four of the crew make it through, though. Esma, a seasoned scout. Dwylo, a nimble-fingered brewer with a pipeline to the gods (sort of). Mosodol, a buff scribe prone to tossing adversaries off parapets. And Uchder, a brooding crofter whose most dangerous weapon seems to be his teeth. After a vicious fight with the Beastmen, including one that resembles a minotaur, the party comes of age! Oh, and they find Dresden and a pair of her retainers.

Now, possessed of better arms and armament (as well as a bump from zero to 1st level), the intrepid crew prepares to plumb the depths of the keep!

CAMPAIGN START DATE: March 01, The 5th Year of the Demon

NOTES:
Basically, we ran a funnel, using a published module. We managed to get through the upper portion of the keep with four survivors, adding a 5th character (one of our players lost both his villagers):-(, after taking out the Beastmen.

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